Part of why the presentation is the best it’s ever been, is because we’re seeing NHL in 4K for the first time on PS5, which is very impressive. It’s definitely more of an arcade style hockey game than a “hockey simulator”, but what makes it really all feel cohesive is the presentation, and player A.I, two aspects which are arguably the best they’ve ever been. I don’t even mind inclusions like the arrows which you can have appear on the ice, though they seem like a bit much at first they were often unobtrusive, in fact I grew to appreciate having them. It’s essentially been accomplished through improved A.I and player physicality along with game mechanics like X Factor players, zone abilities and special abilities.Īs someone whose favourite NHL games date back to entries like NHL 2004, or NHL 12, it’s very nice to see a return of special player abilities for different star players on each team. This year however is a different story, since EA seems to have realized that what really is the “X” factor for these games is the arcade-y, unrealistic fun that can be had, and making that blend with the simulator presentation they put forth. It just didn’t work that you’d spend so much time looking at menu screens, studying different statistics across individual players and the whole league, building a comprehensive and at least to you, a realistic game plan for how you’d carry out your season, only to get in the game and have all that seemingly thrown out the window in favour of your ability to make cross-crease passes for the easy one-timer goal.
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